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IPhysicalEntityController Interface

Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements.

[This is preliminary documentation and is subject to change.]

Provides an interface for PhysicalEntities allowing for adjustment of modeling state for the entity

Namespace:  BSI.MACE.AI
Assembly:  BSILib (in BSILib.dll) Version: 1.2.1.22047 (1.0.0.0)
Syntax
public interface IPhysicalEntityController

The IPhysicalEntityController type exposes the following members.

Methods
  NameDescription
Public methodAdjustAltitude_m
Adjust to the specified altitude based on the entities climb/descent rate
Public methodAdjustHeading_deg
Adjust the intended heading for the physical entity
Public methodAdjustSpeed_mps
Adjust to the specified speed based on the entities acceleration/deceleration rate
Public methodEmployTactic
Have the entity perform the specified tactic
Public methodProceedToWaypoint
Direct the entity to proceed to the specified waypoint
Public methodRallyTo
Instruct the entity to rally to the specified position.
Public methodReverseWaypoints
Direct the entity to reverse direction on waypoints
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Remarks
See Also