| IPhysicalEntityControllerAdjustHeading_deg Method |
Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements. [This is preliminary documentation and is subject to change.]
Adjust the intended heading for the physical entity
Namespace:
BSI.MACE.AI
Assembly:
BSILib (in BSILib.dll) Version: 1.2.1.22047 (1.0.0.0)
Syntax bool AdjustHeading_deg(
double newHeading,
bool currentLegOnly = false
)
Function AdjustHeading_deg (
newHeading As Double,
Optional currentLegOnly As Boolean = false
) As Boolean
Parameters
- newHeading
- Type: SystemDouble
The desired heading in degrees - currentLegOnly (Optional)
- Type: SystemBoolean
[Missing <param name="currentLegOnly"/> documentation for "M:BSI.MACE.AI.IPhysicalEntityController.AdjustHeading_deg(System.Double,System.Boolean)"]
Return Value
Type:
BooleanTrue if the adjustment was made, False if the entity is unable to adjust to the new heading
Remarks See Also