| IPhysicalEntityControllerAdjustAltitude_m Method |
Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements. [This is preliminary documentation and is subject to change.]
Adjust to the specified altitude based on the entities climb/descent rate
Namespace:
BSI.MACE.AI
Assembly:
BSILib (in BSILib.dll) Version: 1.2.1.22047 (1.0.0.0)
Syntax bool AdjustAltitude_m(
double newAlt,
bool currentLegOnly = false
)
Function AdjustAltitude_m (
newAlt As Double,
Optional currentLegOnly As Boolean = false
) As Boolean
Parameters
- newAlt
- Type: SystemDouble
The new altitude to adjust to in meters - currentLegOnly (Optional)
- Type: SystemBoolean
Optionally apply to this leg only
Return Value
Type:
BooleanTrue if the adjustment was made, False if the entity is unable to adjust to the new altitude
See Also