Command Class |
[This is preliminary documentation and is subject to change.]
Namespace: BSI.MACE.AI.Commands
The Command type exposes the following members.
Name | Description | |
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Category |
An optionally assigned category string that can be used primarily by the MACE UI to sort and order the list
of available commands
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CommandingEntity |
The platform that issued the command.
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CommandSpace |
Gets the managing object for an area, volume, time or platforms of interest bounding a command.
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Description |
The text-based description for the command
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Doctrine |
Gets or sets operation guidelines for command execution.
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ID |
Gets the ID of this command instance.
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Name |
The text-based name of the command
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Ownship |
The object responsible for executing the command.
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Properties |
Gets the properties dialog for this command (if one is available).
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RefreshRate |
Defines the desired execution rate for this command in seconds
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State |
Provides the current state of the command
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StatusString |
Returns a UI-friendly status string for the command
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Type |
Provides an indication that MACE can make this Command available for assignment directly from the MACE UI.
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Name | Description | |
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Assign |
Assigns command to the specified entity (and sends it via command link if applicable).
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Dispose |
Method called by the system to allow cleanup of references and resources.
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Execute |
Called periodically to support the execution of the command
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Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Initialize |
Called by this command while State = ICommand.StateEnum.Pending.
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Initialize(IPhysicalEntity) |
Called by the system to initialize this command or pass it to subordinate entities
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IsAssignable |
Provides an indication if the specified Platform can be assigned to this Command instance. Some commands are intended for
specific platform types, this method supports that validation.
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IsAssigned |
Determines if the command is currently assigned to the specified entity.
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Load |
Load the command data from file.
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
Save |
Save the command data to an xml file.
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Terminate |
Stops execution of the command and removes from the Ownship's command list.
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ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
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_category |
An optionally assigned category string.
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_description |
The text-based description for the command.
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_name |
Name of this command.
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_properties |
Property form for this command.
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_state |
State of operation of this command.
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_type |
Type of command such as orders or actions where each has different lifetimes.
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_updateCheck |
Object to check if time to process the command has passed.
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