| CommandIsAssignable Method |
Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements. [This is preliminary documentation and is subject to change.]
Provides an indication if the specified Platform can be assigned to this Command instance. Some commands are intended for
specific platform types, this method supports that validation.
Namespace:
BSI.MACE.AI.Commands
Assembly:
BSILib (in BSILib.dll) Version: 1.2.1.22047 (1.0.0.0)
Syntax public virtual bool IsAssignable(
IPhysicalEntity entity,
ref string description = null
)
Public Overridable Function IsAssignable (
entity As IPhysicalEntity,
Optional ByRef description As String = Nothing
) As Boolean
Parameters
- entity
- Type: BSI.MACEIPhysicalEntity
The entity used to determine if it is elibible for assignment - description (Optional)
- Type: SystemString
An optional description returned that can provide additional details on why a command can or cannot be assigned.
Return Value
Type:
BooleanTrue if it can be assigned, False it cannot
Implements
ICommandIsAssignable(IPhysicalEntity, String)See Also