| TargetEngagedIsEquivalent Method |
Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements. [This is preliminary documentation and is subject to change.]
Returns true if the objects are the same or the target solution and weapons and sensors are the same.
Namespace:
BSI.MACE.AI.Commands.EOB
Assembly:
BSILib (in BSILib.dll) Version: 1.2.1.22047 (1.0.0.0)
Syntax public bool IsEquivalent(
TargetEngaged te
)
Public Function IsEquivalent (
te As TargetEngaged
) As Boolean
Parameters
- te
- Type: BSI.MACE.AI.Commands.EOBTargetEngaged
Target engaged to check.
Return Value
Type:
BooleanTrue if the objects are equivalent
Remarks See Also