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TargetEngagedIsEquivalent Method

Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements.

[This is preliminary documentation and is subject to change.]

Returns true if the objects are the same or the target solution and weapons and sensors are the same.

Namespace:  BSI.MACE.AI.Commands.EOB
Assembly:  BSILib (in BSILib.dll) Version: 1.2.1.22047 (1.0.0.0)
Syntax
public bool IsEquivalent(
	TargetEngaged te
)

Parameters

te
Type: BSI.MACE.AI.Commands.EOBTargetEngaged
Target engaged to check.

Return Value

Type: Boolean
True if the objects are equivalent
Remarks