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TargetEngagedEnableGuidance Method

Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements.

[This is preliminary documentation and is subject to change.]

Turn on weapon guidance, if any, for the fired weapon entity and return the guiding equipment.

Namespace:  BSI.MACE.AI.Commands.EOB
Assembly:  BSILib (in BSILib.dll) Version: 1.2.1.22047 (1.0.0.0)
Syntax
public bool EnableGuidance(
	IPhysicalEntity weaponInstance
)

Parameters

weaponInstance
Type: BSI.MACEIPhysicalEntity
The weapon entity that was launched or fired (e.g. bullet, or missile).

Return Value

Type: Boolean
The guidance equipment or nothing if no guidance or guidance failed.
Remarks