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IPhysicalEntity Properties

Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements.

[This is preliminary documentation and is subject to change.]

The IPhysicalEntity type exposes the following members.

Properties
  NameDescription
Public propertyAltitudeAGL_m
Altitude in meters above ground level.
Public propertyAltitudeMSL_m
Altitude in meters above sea level.
Public propertyAngularVelocity_radps
6-DOF Angular Velocity values for the entity as used in DIS Entity State Dead Reckoning. Referenced in Body Axis in radians per second.
Public propertyAntennaHeight_m
Returns the height of the platform's antenna in meters.
Public propertyAppearance
Represents the 64-bit DIS appearance flags
Public propertyCommands
Gets a list of orders.
(Inherited from ICommandProcessor.)
Public propertyCommLinks
Returns all of the available communication links for the platform.
Public propertyCommLinksICommLinkRelationshipEnum
Returns all of the type specific communication links for a platform.
Public propertyDoctrine
Defines the general doctrine settings that this platform is expected to operate within.
Public propertyDomain
Indicates type of environment entity operates in.
Public propertyEntityType
Specifies the entity type base on the DIS entity type representation
Public propertyEquipmentList
Returns the list of available equipment for this platform.
Public propertyHasPushed
Indication of whether the platorm has pushed and started its mission.
Public propertyHeading_deg
Heading in degrees, true north.
Public propertyHealth
Public propertyHeight_m
Returns the physical height of the entity in meters.
Public propertyID
Unique ID for the Platform.
Public propertyImageURL
Returns a string to an (optional) image file for this platform.
Public propertyIsActive
Returns if this entity is active in the simulation.
Public propertyIsConcealed
Indicates if the entity is concealed
Public propertyIsInternalEntity
Returns true if this entity is generated internally by this MACE instance. False indicates the entity is generated by other simulation software and passed to MACE.
Public propertyIsKilled
Get/Sets the entities killed state.
Public propertyIsMobilityKilled
Indicates if the platform's mobility has been disabled.
Public propertyIsOnGround
Indication of whether the Platform is on the ground or not.
Public propertyIsPowered
Indicates that the platform has engines running.
Public propertyIsRoofClamping
Public propertyIsVisible
Indicates if the entity is considered to be visible
Public propertyIsWeaponsKilled
Indicates if the platform's weapons have been disabled.
Public propertyLabel
User defined label for the entity
Public propertyLinearAcceleration_mps2
6-DOF Linear Accelerations values for the entity as used in DIS Entity State Dead Reckoning. Referenced as North/East/Down in meters per second.
Public propertyLinearVelocity_mps
6-DOF Linear Velocity values for the entity as used in DIS Entity State Dead Reckoning. Referenced as North/East/Down in meters per second.
Public propertyMaximumEngagementSlantRange_m
The maximum slant range in meters this entity will engage a target.
Public propertyName
The platform's name (or callsign).
Public propertyOrientation_deg
Platforms orientation in degrees
Public propertyPosition
Indicates the Platform's current position.
Public propertyProficiency
Indicates the proficiency for the entity or operator of a platform.
Public propertyRadius_m
Returns the physical radius of the entity in meters.
Public propertySpeed_mps
Speed in meters per second.
Public propertyTeamAffiliation
Indicates the platforms team
Public propertyTimeLastSeen
Time last seen (position updated).
Public propertyTrackProcessor
Returns the Track Processor responsible for fusing track sources.
Public propertyWaypoints
Returns the list of waypoints currently assigned to this entity.
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