![](../icons/BSI-Logo-75px.png) | IPhysicalEntityIsWeaponsKilled Property |
Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements. [This is preliminary documentation and is subject to change.]
Indicates if the platform's weapons have been disabled.
Namespace:
BSI.MACE
Assembly:
BSILib (in BSILib.dll) Version: 1.2.1.22047 (1.0.0.0)
Syntaxbool IsWeaponsKilled { get; set; }
Property IsWeaponsKilled As Boolean
Get
Set
Property Value
Type:
Boolean
See Also