| TargetEngagedWeaponsLaunched Property |
Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements. [This is preliminary documentation and is subject to change.]
Weapons launched.
Namespace:
BSI.MACE.AI.Commands.EOB
Assembly:
BSILib (in BSILib.dll) Version: 1.2.1.22047 (1.0.0.0)
Syntax public SyncList<IPhysicalEntity> WeaponsLaunched { get; set; }
Public Property WeaponsLaunched As SyncList(Of IPhysicalEntity)
Get
Set
Property Value
Type:
SyncListIPhysicalEntitySee Also