| TargetEngagedTimeInWEZ_s Property |
Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements. [This is preliminary documentation and is subject to change.]
Gets the time (in seconds) remaining, time to enter (negative time), or
non-convergent (Double.MinValue) to the Weapon Engaement Zone.
Namespace:
BSI.MACE.AI.Commands.EOB
Assembly:
BSILib (in BSILib.dll) Version: 1.2.1.22047 (1.0.0.0)
Syntax public double TimeInWEZ_s { get; }
Public ReadOnly Property TimeInWEZ_s As Double
Get
Property Value
Type:
DoubleRemarks Cached so calculate will not be called fater than the process rate.
See Also