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TargetEngagedTimeInWEZ_s Property

Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements.

[This is preliminary documentation and is subject to change.]

Gets the time (in seconds) remaining, time to enter (negative time), or non-convergent (Double.MinValue) to the Weapon Engaement Zone.

Namespace:  BSI.MACE.AI.Commands.EOB
Assembly:  BSILib (in BSILib.dll) Version: 1.2.1.22047 (1.0.0.0)
Syntax
public double TimeInWEZ_s { get; }

Property Value

Type: Double
Remarks
Cached so calculate will not be called fater than the process rate.
See Also