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DISExtensions Methods

Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements.

[This is preliminary documentation and is subject to change.]

The DISExtensions type exposes the following members.

Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodStatic memberReadModulationT
Extension to read the contents of the modulation array and set values in the structure.
Public methodStatic memberToDISStructureEntityType
Extension method to convert entity type representation as exposed on IPhysicalEntity to our internal MACE representation
Public methodStatic memberToDISStructureOrientation
Public methodStatic memberToDISStructureVector3D
Public methodStatic memberToEntityTypeStruct
Extension method to convert internal DIS entity type representation to entity type as exposed on IPhysicalEntity
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodStatic memberToVector3D
Public methodStatic memberToVector3DOrientation
Public methodStatic memberWriteModulationT
Extension to write the contents of a structure to the modulation array, set the modulation length and return the structure.
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See Also