| DISExtensionsToDISStructureVector3D Method |
Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements. [This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "M:BSI.MACE.Network.DIS.DISExtensions.ToDISStructureVector3D(BSI.MACE.Vector3D)"]
Namespace:
BSI.MACE.Network.DIS
Assembly:
BSILib (in BSILib.dll) Version: 1.2.1.22047 (1.0.0.0)
Syntax public static disStructureVector3Float ToDISStructureVector3D(
this Vector3D v3D
)
<ExtensionAttribute>
Public Shared Function ToDISStructureVector3D (
v3D As Vector3D
) As disStructureVector3Float
Parameters
- v3D
- Type: BSI.MACEVector3D
[Missing <param name="v3D"/> documentation for "M:BSI.MACE.Network.DIS.DISExtensions.ToDISStructureVector3D(BSI.MACE.Vector3D)"]
Return Value
Type:
disStructureVector3Float[Missing <returns> documentation for "M:BSI.MACE.Network.DIS.DISExtensions.ToDISStructureVector3D(BSI.MACE.Vector3D)"]
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type
Vector3D. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).
Remarks See Also