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ClimbDescendActionArgs Class

Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements.

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "T:BSI.MACE.Scripting.ClimbDescendActionArgs"]

Inheritance Hierarchy
SystemObject
  BSI.MACE.ScriptingActionArgs
    BSI.MACE.ScriptingClimbDescendActionArgs

Namespace:  BSI.MACE.Scripting
Assembly:  BSILib (in BSILib.dll) Version: 1.2.1.22047 (1.0.0.0)
Syntax
public class ClimbDescendActionArgs : ActionArgs

The ClimbDescendActionArgs type exposes the following members.

Constructors
  NameDescription
Public methodClimbDescendActionArgs
Initializes a new instance of the ClimbDescendActionArgs class
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Properties
  NameDescription
Public propertyApplyToLegOnly
Indication that this adjustment applies only to this leg of motion between waypoints. If set to True, altitidue will be adjusted upon reaching the next waypoint, if False, this altitude will be maintained for subsequent waypoints.
Public propertyCallsigns (Inherited from ActionArgs.)
Public propertyClimbDescent_m
Indicates the climb/descend adjustment to make for this entity. Positive values represent an climb (ascent), negative values represent a descent.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also