IEquipment Properties |
[This is preliminary documentation and is subject to change.]
The IEquipment type exposes the following members.
Name | Description | |
---|---|---|
Capability |
Maintains a bit-mask representing the core capabilities directly supported by this piece of equipment.
| |
DoesProhibitUserRemoval |
True if this device cannot be removed by the user via the equipment form.
| |
IsAutoControl |
Will automatically execute if true.
| |
IsEnabled |
Gets or sets the processing state of the equipment.
If set to false no processing will occur or targets generated.
| |
IsServer |
Gets or sets true if this equipment is processed in this instance of MACE or
false if it is controlled externally.
| |
Location_m |
Defines the position offset of this piece of equipment relative to platform's center of gravity.
| |
Name |
The text-based name of the equipment
| |
Orientation_deg |
Defines the roll, pitch, and yaw of this piece of equipment in world coordinates.
| |
Ownship |
Returns the platform (IPlatform) that contains this equipment.
| |
Properties |
Gets the properties dialog for this equipment, if any.
| |
RefreshTime_s |
Defines the desired time period for this command to be executed in seconds
| |
Status |
Gets or sets the current text status of the equipment.
| |
WeaponSystemID |
Gets or sets the identifier of the group or weapons system, if any, that this equipment belongs to.
|