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TurnLeftRightActionArgsRelativeEntity Property

Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements.

[This is preliminary documentation and is subject to change.]

Optional entity that this turn will be made relative to.

Namespace:  BSI.MACE.Scripting
Assembly:  BSILib (in BSILib.dll) Version: 1.2.1.22047 (1.0.0.0)
Syntax
public IPhysicalEntity RelativeEntity { get; set; }

Property Value

Type: IPhysicalEntity
See Also