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IEquipmentWeaponMunitionStoresCount Property

Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements.

[This is preliminary documentation and is subject to change.]

Returns the available munitions for this weapon system not currently loaded by this weapon system. The RateOfReload attribute provides the time it would take to reload this weapon system before the munitions could be fired.

Namespace:  BSI.MACE
Assembly:  BSILib (in BSILib.dll) Version: 1.2.1.22047 (1.0.0.0)
Syntax
ulong MunitionStoresCount { get; set; }

Property Value

Type: UInt64
See Also