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TargetSolutionTargetPriority Property

Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements.

[This is preliminary documentation and is subject to change.]

A numerical representation of this tracks priority from 0.0 (lowest, inclusive) to 1.0 (highest, inclusive). This track priority does factor in a WEZ that may exist for a targeted enitity.

Namespace:  BSI.MACE.AI.Commands.EOB
Assembly:  BSILib (in BSILib.dll) Version: 1.2.1.22047 (1.0.0.0)
Syntax
public double TargetPriority { get; set; }

Property Value

Type: Double

Return Value

Type: Double
Remarks