| TargetSolutionTargetPriority Property |
Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements. [This is preliminary documentation and is subject to change.]
A numerical representation of this tracks priority from 0.0 (lowest, inclusive) to 1.0 (highest, inclusive).
This track priority does factor in a WEZ that may exist for a targeted enitity.
Namespace:
BSI.MACE.AI.Commands.EOB
Assembly:
BSILib (in BSILib.dll) Version: 1.2.1.22047 (1.0.0.0)
Syntax public double TargetPriority { get; set; }
Public Property TargetPriority As Double
Get
Set
Property Value
Type:
DoubleReturn Value
Type:
DoubleRemarks See Also