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ManeuverModeActionArgs Constructor

Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements.

[This is preliminary documentation and is subject to change.]

Initializes a new instance of the ManeuverModeActionArgs class

Namespace:  BSI.MACE.Scripting
Assembly:  BSILib (in BSILib.dll) Version: 1.2.1.22047 (1.0.0.0)
Syntax
public ManeuverModeActionArgs(
	ManeuverModeActionArgsManeuverModeEnum adjMode = ManeuverModeActionArgsManeuverModeEnum.Intent,
	double fence = 0,
	IList<string> callsigns = null
)

Parameters

adjMode (Optional)
Type: BSI.MACE.ScriptingManeuverModeActionArgsManeuverModeEnum

[Missing <param name="adjMode"/> documentation for "M:BSI.MACE.Scripting.ManeuverModeActionArgs.#ctor(BSI.MACE.Scripting.ManeuverModeActionArgs.ManeuverModeEnum,System.Double,System.Collections.Generic.IList{System.String})"]

fence (Optional)
Type: SystemDouble

[Missing <param name="fence"/> documentation for "M:BSI.MACE.Scripting.ManeuverModeActionArgs.#ctor(BSI.MACE.Scripting.ManeuverModeActionArgs.ManeuverModeEnum,System.Double,System.Collections.Generic.IList{System.String})"]

callsigns (Optional)
Type: System.Collections.GenericIListString

[Missing <param name="callsigns"/> documentation for "M:BSI.MACE.Scripting.ManeuverModeActionArgs.#ctor(BSI.MACE.Scripting.ManeuverModeActionArgs.ManeuverModeEnum,System.Double,System.Collections.Generic.IList{System.String})"]

See Also