One Application Many Use Cases
MACE is exploited in multiple Use Cases in a broad range of high-fidelity simulators, both operational and R&D, in Air-to-Ground, Air-to-Air, Electronic Warfare, artillery, rotary wing, naval, first-person shooter and specialist dismounted roles, pattern of life generation, physics-based weapons analysis, Command and Control (C2). As well as existing simulation standards, MACE can communicate using multiple existing military data formats enabling seamless integration with real military systems.
Highly Extensible
MACE is a Simulation Framework that includes a plug-in architecture allowing any software developer to add or modify features and capabilities. It also enables non-developer users to extend the MACE order of battle, including not only new platforms and weapons, but also movement and emitter models. Users can write their own semi-autonomous functions from within MACE itself either using a simple UI, or using snippets of code.
MACE is built upon
Enterprise level GIS core that supports industry standard GIS Formats for mapping, imagery and elevation.
Physics-based movement modeling for platform and weapon dynamics, including: rotary/fixed-wing aircraft, vehicles, satellites, and surface vessels.
Pulse level electromagnetic modelling of the entire battlespace – Lasers, Radars, IR, RF – all of which are affected by countermeasures, and the environment both physical and meteorological.